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Synchronize with Play mode

Multiplayer Play Mode (MPPM) syncs the Main Editor and Virtual Players when you enter Play mode in the Unity Editor. You control MPPM the same way you control Play mode with the Toolbar buttons.

Toolbar ButtonFunction
PlayRuns all activated Players (Main Editor and Virtual Players)
PausePauses all activated Players (Main Editor and Virtual Players)
StepPerforms a single-frame step for all activated Players (Main Editor and Virtual Players)
note

If you enable Error Pause in the Console toolbar of any Player, all Virtual Players pause when you call Debug.LogError from a script.